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FlatOut 2 VR 1.3.1
Fixed
- A headset frame lost every 2 seconds (a short judder), since 1.3: the mod's note of the game's memory use for its log walked the game's whole address space on the render thread. Now it costs nothing.
- Steam release: the derby's triangles over the rivals now show over their cars. Before, they stayed on the HUD panel, at the wrong places.
- Steam release: things at the top and bottom of the view could vanish in the headset: the Steam release's widescreen patch (fo2_zoom.dll) made the game cull the eyes' pictures as if they were 16:9.
- Steam release: the mod's test tools (background mode, input recording and replay) work there too.
Install: extract the zip into the game folder (where FlatOut2.exe is), pick the runtime in scripts\FO2VR.ini (steamvr by default; Virtual Desktop users: the VDXR path given in the ini), start the runtime, then the game. Works with the GOG and the Steam release. See the README for settings and controls.
Updating from 1.3: replace scripts\FO2VR.asi; nothing else changed. From 1.2 or earlier, see the notes of 1.3 (the game restarts once at the first start, to use 4 GB of memory).
Contains the mod (scripts\), Ultimate ASI Loader 9.7.4 (winmm.dll) and DXVK 3.1 (d3d9.dll, 32-bit), with their licenses (the same as in 1.3).