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FlatOut 2 VR 1.4

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@Saikava Saikava released this 23 Oct 07:26
· 4 commits to master since this release

New

  • Drive with the VR controllers. "VR controllers" appears among the game's controllers: choose it in the game's Options > Controller options > Controller. The left thumbstick steers, the right trigger accelerates and the left one brakes, A nitro, B handbrake, X camera, Y reset, the menu button pauses, the grips shift gears (manual), the right thumbstick pressed looks back; both thumbsticks pressed recenter the view (as F8). The game's Configure controls changes them. Touch controllers (and other headsets' controllers through Virtual Desktop), Index and Windows Mixed Reality controllers.
  • The menus with the VR controllers and Xbox controllers. The game's menus take only the keyboard, and its game controllers cannot pause a race. Now the thumbsticks (and an Xbox controller's D-pad) move, A selects, B goes back, and the menu button or Start pauses a race: the whole game can be played without a keyboard.
  • Vibration. With Force feedback on in the game's options, crashes and hard knocks vibrate the VR controllers, and Xbox controllers too (the game has no vibration for those otherwise). Rumble= in scripts\FO2VR.ini sets how strongly (0 = none, up to 2).

Fixed

  • A gamepad did nothing until the game's window was clicked when the game was started from the headset (or another window was in front): in VR the game now reads its game controllers whether or not its window on the monitor has the focus, and puts its window in front as it starts.

Install: extract the zip into the game folder (where FlatOut2.exe is), pick the runtime in scripts\FO2VR.ini (steamvr by default; Virtual Desktop users: the VDXR path given in the ini), start the runtime, then the game. Works with the GOG and the Steam release. See the README for settings and controls.

Updating from 1.3.1: replace scripts\FO2VR.asi (and scripts\FO2VR-README.md). The new settings are on by default, so your FO2VR.ini can stay; to change them, add MotionControllers=1 and Rumble=1 under [VR] (the new ini in the zip has them, with their descriptions). From 1.2 or earlier, see the notes of 1.3 (the game restarts once at the first start, to use 4 GB of memory).

Contains the mod (scripts\), Ultimate ASI Loader 9.7.4 (winmm.dll) and DXVK 3.1 (d3d9.dll, 32-bit), with their licenses (the same as in 1.3.1).