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New (off by default)
- The cockpit's steering wheel turns as your own wheel. The game turns the cockpit's wheel with the car's steering: 90 degrees only at your wheel's full lock (450 degrees on a 900-degree wheel), lagging behind and turning less at speed. Set
WheelRange=inscripts\FO2VR.ini([VR]) to your wheel's range from lock to lock, as set in its software (e.g.WheelRange=900, Logitech's Operating Range), and the cockpit's wheel and the driver's hands turn as far and as fast as yours, up to the cockpit wheel's lock at 90 degrees either way, where the driver's arm animation ends. A smaller number turns it less than yours. Only the picture changes: the car steers as before. - With
GrabWheel=1the cockpit's wheel held in your hands now turns exactly as your hands also on the move (it turned less at speed).
Install: extract the zip into the game folder (where FlatOut2.exe is), pick the runtime in scripts\FO2VR.ini (steamvr by default; Virtual Desktop users: the VDXR path given in the ini), start the runtime, then the game. Works with the GOG and the Steam release. See the README for settings and controls.
Updating from 1.5.1: replace scripts\FO2VR.asi (and scripts\FO2VR-README.md). Your FO2VR.ini can stay; with a steering wheel add WheelRange=900 (your wheel's range) under [VR] (the new ini in the zip has it, with its description). From 1.5 or earlier, see the notes of 1.5.1 and 1.5.
Contains the mod (scripts\), Ultimate ASI Loader 9.7.4 (winmm.dll) and DXVK 3.1 (d3d9.dll, 32-bit), with their licenses (the same as in 1.5.1).