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Releases: SeeleAI/seele-scatter-regions

Seele Scatter Regions v0.1.2

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@44-99 44-99 released this 21 Jul 06:23

Seele Scatter Regions v0.1.2 supports Unreal Engine 5.5 and 5.8 on Windows/Win64 through separate validated packages.

Downloads

Choose the package that matches your Unreal Engine minor version. Both packages use the same v0.1.2 source and were validated independently against their target engine.

Highlights

  • Deterministic village, farm, and cemetery generation
  • Landscape-aware placement and projection
  • Instanced Static Mesh output
  • C++, Blueprint, and JSON editor APIs
  • Reusable sample recipes and command payloads

Fab package fixes

  • Removed unused migration documentation and preview assets
  • Fixed invalid and overly broad FilterPlugin.ini entries
  • Removed repository license and notice files from the Fab package
  • Added validation for package contents, Markdown links, and filter targets

Verification

Validated for both UE 5.5 and UE 5.8 with:

  • UnrealEditor Win64 Development
  • UnrealGame Win64 Development
  • UnrealGame Win64 Shipping
  • Clean-host plugin loading, sample recipe loading, and procedural generation

SHA-256

  • UE 5.5: E6C5652AF97CB016107608718F53023C3194C54A64608E2297C8FBFE89B94F59
  • UE 5.8: 406E51FBCE4AD4D8DCE22A7F651BE79F2E669BE1A59C15292E7134CE1B5DB30B

Seele Scatter Regions v0.1.1 (UE 5.8 / Win64)

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@44-99 44-99 released this 19 Jul 19:43

What's new

  • Adds verified Unreal Engine 5.8 and Win64 support.
  • Adds PlatformAllowList: Win64 to both plugin modules.
  • Adds publisher copyright notices to all C++ and Build.cs source files.
  • Updates English and Simplified Chinese documentation for v0.1.1.
  • Keeps the existing v0.1.0 release available for Unreal Engine 5.5 users.

Fab review remediation

The Fab-ready ZIP excludes Binaries, Build, Intermediate, Saved, and LICENSE, matching the previous technical review feedback.

Validation

  • UnrealEditor Win64 Development: passed
  • UnrealGame Win64 Development: passed
  • UnrealGame Win64 Shipping: passed
  • Clean UE 5.8 host: both modules loaded successfully
  • Village generation: 166 instances, 166/166 Landscape projection hits
  • Clean-host log: 0 fatal, 0 errors, 0 warnings

Download integrity

SeeleScatterRegions-v0.1.1-UE5.8-Win64.zip

SHA-256: BEEEE14E25B87158DB576B659F7A02FA916041EB3C1D5F571B70F8712AA99B09

Seele Scatter Regions v0.1.0

Pre-release

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@44-99 44-99 released this 16 Jul 12:44

Initial public beta for Unreal Engine 5.5 (Win64).

  • Procedural village, farm, and cemetery generation
  • Seeded placement, Landscape projection, and ISM output
  • C++, Blueprint-callable Editor Subsystem, and JSON APIs
  • Includes editable starter recipes using Unreal Engine Basic Shapes
  • Showcase meshes, materials, textures, and maps are not included

SHA-256: 49B775DA0F239DA7063DEF7D9AA00880A9CDA04AE70B3E78D0992F41911D9821