Seele Scatter Regions v0.1.2 supports Unreal Engine 5.5 and 5.8 on Windows/Win64 through separate validated packages.
Downloads
Choose the package that matches your Unreal Engine minor version. Both packages use the same v0.1.2 source and were validated independently against their target engine.
Highlights
- Deterministic village, farm, and cemetery generation
- Landscape-aware placement and projection
- Instanced Static Mesh output
- C++, Blueprint, and JSON editor APIs
- Reusable sample recipes and command payloads
Fab package fixes
- Removed unused migration documentation and preview assets
- Fixed invalid and overly broad
FilterPlugin.inientries - Removed repository license and notice files from the Fab package
- Added validation for package contents, Markdown links, and filter targets
Verification
Validated for both UE 5.5 and UE 5.8 with:
- UnrealEditor Win64 Development
- UnrealGame Win64 Development
- UnrealGame Win64 Shipping
- Clean-host plugin loading, sample recipe loading, and procedural generation
SHA-256
- UE 5.5:
E6C5652AF97CB016107608718F53023C3194C54A64608E2297C8FBFE89B94F59 - UE 5.8:
406E51FBCE4AD4D8DCE22A7F651BE79F2E669BE1A59C15292E7134CE1B5DB30B