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Void Strike 65 v0.2.0

Pre-release
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@Setech-pl Setech-pl released this 02 Oct 06:03
· 616 commits to main since this release

⚠ Does not boot on real hardware: this ATR stops on a red screen during loading on a real Atari (it only runs in emulators with an accelerated SIO routine); use v0.2.3 or later.

⚠ Nie uruchamia się na prawdziwym sprzęcie: ten ATR zatrzymuje się na czerwonym ekranie podczas ładowania na prawdziwym Atari (działa tylko w emulatorach z przyspieszoną procedurą SIO); użyj v0.2.3 lub nowszej.

Void Strike 65 v0.2.0 (pre-release)

Vertical space shooter for the Atari 65XE/130XE (PAL), by Setech Game Studio.
Milestone M2 on the way to 1.0 (12 levels with bosses). This build contains level 1.

What's new

  • The sky changes with each sector: the star colour shifts between white, allied steel and yellow, so every sector has its own mood.
  • Enemy variants: the level data can re-skin a wave of fighters. In level 1, the last wave of sector 3 brings Wingman escorts in a new livery.
  • The engine is ready for per-level enemy weapon looks and more fighter variants, which later levels will use.

Known issues

  • Only level 1: no boss and no level-to-level campaign yet.
  • If the player dies while a shot is over a debris piece, the debris can vanish for one frame.
  • RESET reboots the disk and returns to the title screen.
  • Tested mainly in the atari800 emulator; real-hardware testing is ongoing.

How to play

  • atari800: atari800 -xe -pal void-strike-65-v0.2.0.atr
  • Altirra: 65XE or 130XE, PAL, boot the ATR.
  • Real hardware: SIO2SD or a disk drive; BASIC may be on or off.
  • Joystick in port 1, fire button to shoot.

License

SHA-256 (void-strike-65-v0.2.0.atr): 04943660e05a380678c4bf6197810588f81772b8be3b9eca049c2da7f86386e8