Releases: ShinghoiXu/Processing2Hologram
Release list
v0.2.0
Release v0.2.0 with new showcase examples
Full Changelog: v0.1.3...v0.2.0
v0.1.3
Introduces a new interactive Flocking Processing example with boid simulation, mouse-driven attraction/repulsion, camera motion, and on-screen controls/status. Updates the Cube example to use a portrait-friendly default window, auto-fit to hologram preview aspect ratio on first frame, and wrap long status text. The new and updated examples are mirrored into macOS/universal/windows release example folders, and adds a temp_ref/ContactFlockingBackground.tsx reference implementation of related flocking behavior in Three.js.
Processing2Hologram v0.1.2 — Universal Windows and macOS Release
Processing2Hologram v0.1.2
This release provides a universal Processing 4 library package for Looking Glass displays on Windows and macOS.
Highlights
- Added native support for Windows x64 and macOS.
- Included both platform backends in a single universal JAR.
- Added automatic native library selection at runtime.
- Verified 48-view quilt rendering at 3360 × 3360.
- Tested with Looking Glass Bridge 2.6.3 and a Looking Glass Portrait.
- Verified the Cube example on Windows using both the Windows-only and universal packages.
- Includes native support for Apple silicon and Intel Macs.
Installation
Download the universal package and copy the complete Processing2Hologram directory into your Processing Sketchbook’s libraries directory.
Restart Processing, then open:
File > Examples > Contributed Libraries > Processing2Hologram > Cube
Looking Glass Bridge 2.6 or later must be running for live holographic output.
Requirements
- Processing 4.4.6 or later
- Looking Glass Bridge 2.6 or later
- Windows 10/11 x64 or macOS 12+
- A Looking Glass display in desktop mode