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v0.1.3

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@ShinghoiXu ShinghoiXu released this 14 Aug 12:09

Introduces a new interactive Flocking Processing example with boid simulation, mouse-driven attraction/repulsion, camera motion, and on-screen controls/status. Updates the Cube example to use a portrait-friendly default window, auto-fit to hologram preview aspect ratio on first frame, and wrap long status text. The new and updated examples are mirrored into macOS/universal/windows release example folders, and adds a temp_ref/ContactFlockingBackground.tsx reference implementation of related flocking behavior in Three.js.