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P5RFieldTexUtility v1.0

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@ShrineFox ShrineFox released this 02 Apr 02:14
· 11 commits to main since this release

Features

  • Choose an Export folder from File > Choose Export Folder or else it will default to .\Export.
  • Drag P5R Texture .BIN files onto the button and the contents should be extracted to your chosen Export Folder.
  • Click Replace Duplicates... to choose a destination for duplicate files (this might be MODEL/FIELD_TEX/TEXTURES in your PAK emulator folder)
  • When prompted, select the file(s) you want to replace (edited .DDS images). They should be output to your chosen destination folder in folders named after the .BINs duplicates are found in.
  • Optionally, click Repack .BINs if you want to use .BIN files instead of the PAK Emulator for any reason.

For Best Results

  • Use DXT5 format when saving .DDS
  • Keep filenames the same as the original texture or it won't output in a way that replaces the original
  • Keep image dimensions to multiples of 4 or else the game will crash trying to load your textures.