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v0.1.3
Ok here it is folks! This is the build you can have a play with. Here is the info from the announcement for your reference.
I want to be clear, this is not the final product, and its no where near it. This is not intended for most users, just world builders. Here are a bunch of gotchas:
- This version is single player only. The largest part of this build is a fully bespoke live networking service for voice and data that will enable multiplayer - this is not in yet at all.
- This version does not yet include avatars - hands only for now but we based them on some of the originals 😉.
- This version is using the base character controller configuration from Banter - we have not yet tweaked it for AltspaceVR so it still has all the physics bells and whistles.
- This BETA will be a PC/PCVR - only for this BETA. We are of course releasing on all standalone headsets like Quest/Pico/Steam Frame/Android XR too and also android phones.
- This will have bugs. Please post anything you find into #bugs. Be as descriptive as you can.
The aim of this is to give world builders the opportunity to test their worlds on this new build, and that is its primary and sole function really. This new build uses URP and you can visit any world you want to create.
How can I create?
Soon an SDK and instructions on how to use it will follow. Installing it into Unity will give you access to tools, code, and an uploader. Right now by default the uploaded worlds still go to the same place that Banter worlds go when you upload them by default as we have not fully stood up the new hosting for Altspace worlds - that being said you can also build and host the worlds anywhere you like such as your own website/server, github pages, bonto, replit, render etc.
I want to re-iterate,
This will be a broken build in many ways,
**Please don't expect it to work, there will be a tonne of problems and we are already aware of some of them. **
Also finally, this build is not signed and will show the windows smart screen filter, you will need to click More Info and then click Run Anyway
