Repository navigation
Bug fix release.
Fixed
- Galaxy map shaking when the game renders below 1x (supersampling < 1 or FSR). The anti-aliasing paused on the galaxy map, but the sub-pixel jitter kept running. The jitter now only runs when the anti-aliasing ran on the previous frame.
I would recommend no scaling and no anti aliasing in the game option for the best experience.
Your settings are kept.
Full changelog: v0.3.1...v0.3.2