Releases: Silentwarior112/TXS3Converter
Releases · Silentwarior112/TXS3Converter
Release list
1.3.2
TXS3 ripper added
- Extracts any embedded TXS3 and 3SXT textures from files and converts them to source image formats (png, dds, etc.)
- The optional argument --vflip reorients extracted textures: Upside-down UV-sampled textures from models will be flipped to the correct orientation.
Source Code
- Built using This fork of PDTools
TexConv.exe is still required. Add it to the program directory
1.3.1
Heavily upgraded handling of PS3 format TXS3 and PSP 3SXT:
- Converts Texture(s) dynamically depending on the original input format, either Direct Draw Surface (.dds) or Portable Network Graphics (.png)
- Stores the target platform, and original pixel format as filename suffixes. Regardless of custom / edited input format, the suffixes ensure the output is converted to the intended format.
- Added support for the various pixel formats of PS3 TextureSet3: DXT1, DXT23, DXT45, ARGB, DRGB
- Added support for the various pixel formats of PSP TextureSet3: DXT1, IDTEX4, IDTEX8, 8888
- Multi-texture containers support: .txs files can be dumped and built
Source Code
- Built using This fork of PDTools