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1.3.1

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@Silentwarior112 Silentwarior112 released this 18 Jun 01:57
· 1 commit to master since this release
9a7f3c4

Heavily upgraded handling of PS3 format TXS3 and PSP 3SXT:

  • Converts Texture(s) dynamically depending on the original input format, either Direct Draw Surface (.dds) or Portable Network Graphics (.png)
  • Stores the target platform, and original pixel format as filename suffixes. Regardless of custom / edited input format, the suffixes ensure the output is converted to the intended format.
  • Added support for the various pixel formats of PS3 TextureSet3: DXT1, DXT23, DXT45, ARGB, DRGB
  • Added support for the various pixel formats of PSP TextureSet3: DXT1, IDTEX4, IDTEX8, 8888
  • Multi-texture containers support: .txs files can be dumped and built

Source Code

TexConv.exe is still required. Add it to the program directory