Repository navigation
SlamFrames 2.0
SlamFrames 2.0
SlamFrames 2.0 is the first major update to the stable SlamFrames baseline for OctoWoW and compatible Vanilla 1.12-style clients.
What’s new
Rare / Elite / Boss portrait frames
SlamFrames can now automatically decorate selected Rare, Elite, Rare-Elite and Boss targets with dedicated dragon portrait frames.
The new artwork uses a two-layer system:
back decoration → portrait → front bezel/mask → level badge
This keeps the portrait opening clean while preserving the larger dragon artwork around it.
Purple/violet treatment for Rare / Elite targets
Red/crimson treatment for Boss targets
Matching Light and Dark variants
Optional Player decoration
Player artwork automatically mirrors so the dragon faces inward toward the Player bars
Independent name positioning
New horizontal name-position controls make the special frames practical across different scales and personal layouts.
Separate saved sliders are available for:
Player name
Friendly target name
Normal Enemy target name
Rare / Elite / Boss target name
Each ranges from -150 to +150 in 5-pixel steps.
Predictive healing
SlamFrames 2.0 adds incoming-heal visualization with HealComm support and local fallback behavior where appropriate.
Ornate cast bar
The new Ornate cast bar brings a much more complete casting system to SlamFrames:
cast/channel timing
latency region
spell and item icons
profession and world-interaction flavor text
bandage/channel handling
legacy Vanilla/Turtle cast pushback
correct interrupt/failure arbitration
canonical progress rendering
Aura refresh reconciliation
Timed auras that are refreshed or re-stacked can now have their duration reconciled from Nampower refresh events. This fixes cases where an aura icon remained visible but its SlamFrames timer disappeared after the original duration expired.
Compatibility
Built for:
OctoWoW
Vanilla / WoW 1.12-style APIs
SuperWoW-compatible environments
Nampower-enhanced APIs when available
SlamFrames is not intended for Retail WoW or modern Classic clients.
Updating from 1.0
Replace the existing SlamFrames addon folder with the 2.0 release folder.
Your existing SavedVariables are preserved. New 2.0 options receive defaults without requiring you to reset your profile.
Installation
Extract the release so the final path is:
Interface\AddOns\SlamFrames\SlamFrames.toc
Open the settings panel with:
/sf settings
Thanks to everyone who helped test the cast-bar timing, aura refresh behavior, predictive healing, skins, and special portrait frames during development.