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Win/lose, testing of new puck type
Pre-release
Pre-release
What's Changed
- Architecture restructure for dynamic Puck types by @Slenderpi in #1
- Win/loss detection is in. A simple UI screen pops up for it
- Controls are locked after the Player moves a Puck
- New Puck type, the OctaPuck. Change Puck type in game with P
- Only one hardcoded level and a filled level are implemented
- Manual stepping keybind implemented
- Better object pooling. The pool dynamically grows and shrinks as necessary
Full Changelog: v1.2...v2.0