Repository navigation
Recipes
Snissac edited this page Nov 3, 2026
·
1 revision
Sable Trees has three crafting recipes, all regular vanilla recipe files, so a datapack or KubeJS can change them.
| Recipe id | Result |
|---|---|
sabletrees:hook_head |
Hook Head |
sabletrees:hook_handle |
Hook Handle |
sabletrees:log_hook |
Log Hook |
To replace one, use the same path in a datapack: data/sabletrees/recipe/log_hook.json.
To remove one on NeoForge:
{
"neoforge:conditions": [ { "type": "neoforge:false" } ]
}With KubeJS:
ServerEvents.recipes(event => {
event.remove({ id: 'sabletrees:log_hook' })
})The chopping block has no recipe type of its own. It uses the log's normal 1x1 crafting recipe and gives 50% more. A log with no such recipe stays on the block.
With Farmer's Delight, the chopping block runs the farmersdelight:cutting recipes, so anything that adds those works there too. Items with a food component count toward the 32 cuts that make the block too dirty for food.
Player guide
- Felling Trees
- When a Tree Lands
- Fallen Trees
- Stumps and Chopping Blocks
- Log Hook
- Advancements
- Other Mods
Modpack makers and developers