Releases: Snyax/X2WOTCArchipelago
Releases · Snyax/X2WOTCArchipelago
Release list
0.10.10 Beta
Game Info | Setup Guide | APWorld Mods | Troubleshooting
Changes
Bug Fixes
- Fixed
start_inventoryandstart_inventory_from_pooloptions
0.10.9 Beta
Game Info | Setup Guide | APWorld Mods | Troubleshooting
Changes
New Options
- Disable corpse costs for all items with new
Remove Corpse Costsoption- This option can NOT be changed in-game via MCM
0.10.8 Beta
Game Info | Setup Guide | Troubleshooting
Changes
Miscellaneous
- Updated logic for the objective changes in mod version 0.10.3
0.10.7 Beta
Game Info | Setup Guide | Troubleshooting
Changes
Bug Fixes
- Fixed enemy rando sometimes missing ADVENT MECs
- Fixed UT regen with Long War of the Chosen
- Fixed a logic issue regarding progressive items
0.10.6 Beta
Game Info | Setup Guide | Troubleshooting
Changes
Miscellaneous
- Added enemy rando information to hint data
- Improved options validation when using Long War of the Chosen
0.10.5 Beta
Game Info | Setup Guide | Troubleshooting
Changes
Long War of the Chosen
- Added mod support for Long War of the Chosen (by @copyrite)
- Simply add
'Long War of the Chosen'to theactive_modsoption and enable the mod when launching the game! - New items as well as research, enemy and item locations are supported
- Enemy Rando is incompatible (and will be ignored if the mod is active)
- Simply add
New Options
- Enable instant rookie training in the GTS with new
Instant Rookie Trainingoption- Can be changed in-game via MCM
- Added functionality for core
start_inventory_from_pooloption
Miscellaneous
- Reworked filler item options to work like weights
- Added new
Nothing Shareoption to allow for limiting the number of filler items
- Added new
- Added option groups for improved yaml readability
- Added
workshop_pathsetting tohost.yamlfor cases where the Steam workshop is in a different place from the game- If the mod is not found on one of the expected paths, the client will prompt the user to provide this path
0.10.4 Beta
Game Info | Setup Guide | Troubleshooting
Changes
New Items
- Added basic, advanced and superior PCS items
- Set which portion of the filler pool they will occupy with the
PCS Shareoption
- Set which portion of the filler pool they will occupy with the
- Added basic weapon upgrade items
- Added nothing item (it does nothing)
- You can now constrain the number of resource items with the
Resource Shareoption
- You can now constrain the number of resource items with the
Miscellaneous
- Updated Chosen weapon fragment names for clarity
- Slight tweak to power calculation that should improve logic with non-empty
start_inventory
Bug Fixes
- Fixed launching the client via command line argument
- Shortcuts for launching the client and immediately connecting should now work
0.10.3 Beta
Game Info | Setup Guide | Troubleshooting
Changes
Modding Support
- Item and location data
tagsfields have been changed fromlist[str]toset[str] - Filler items are now expected to be manually added to the item manager in
generate_early- This means mods can now specify whether items are
resource_items,weapon_mod_items,staff_itemsor eventrap_items - See
/mods/example/__init__.pyfor example usage
- This means mods can now specify whether items are
Bug Fixes
- Fixed generation logic (which was broken in 0.10.2)
0.10.2 Beta
Game Info | Setup Guide | Troubleshooting
DO NOT USE THIS RELEASE!
Logic is fully broken in this one, I apologize for the inconvenience.
Changes
Bug Fixes
- Fixed and streamlined total power calculation
- Fixed item creation ignoring changed classifications
0.10.1 Beta
Game Info | Setup Guide | Troubleshooting
Changes
New Option
- Added
Enemy Plando- See the option description in the yaml for more info on usage
Modding Support
- Mods can now override
location_tableentries duringgenerate_earlyby callingloc_manager.replace/item_manager.replace- Mutable item data fields are
power,classificationandtags - Mutable location data fields are
difficultyandtags
- Mutable item data fields are
Miscellaneous
- Changed
Alien Hunters DLCoption default tonone - Some early game enemy rando balance changes