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Releases: SoapyMan/CE1

Far Cry 1 x64 Binaries

Pre-release

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@SoapyMan SoapyMan released this 15 Sep 14:55

Release Notes

Installation:

Drop files in /Bin64

Tested on GOG version. Expect bugs

Engine

  • Faster loading times
  • In-game Bink playback on x64
  • Multiple buffer overflows fixed (addresses some unexpected random crashes)
  • Jpeg screenshots
  • Fixed issue with missing sound on x64
  • Using SDL for input by default
  • Console output hidden during loading (can be toggled by console toggle button)
  • Added i_mouse_sensitivity_scale
  • Added i_mouse_dynamic_sensitivity which allows to disable Sensitivity scaling when aiming guns

Rendering

  • Working r_VSync
  • Fixed terrain not being drawn in water reflections
  • Fixed shadows not matching the caster shape
  • Borderless fullscreen mode
  • Adjusted LOD levels to better suit latest hardware
  • Added option to disable distant objects scaling down
  • Disabled scaling of distant vegetation by default (can be re-enabled with r_VegetationSpritesNoScale set to 0)
  • CG on x64

Editor

  • Editor for x64
  • StatLights.dat is now can be generated with x64 without consequences
  • Lightmap compiler supports smaller texel sizes
  • Added accelerator to Hide Helpers by pressing F4
  • Vegetation display in Map top view (toggleable)

Full Changelog: https://github.com/SoapyMan/FarCry/commits/1.5.2