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Armor rework: Each armor value now represents a damage reduction percentage. Equipped pieces stack additively, capped at 100%. Toughness no longer adds mitigation.
Armor displays: Item tooltips and shop stats now show percentage reduction.
Double footsteps: Added suppression of Elden Ring footsteps while the paired Minecraft presentation is active.
Site of Grace Ender Chest: Corrected identity validation causing “This interaction is no longer available.”
Torrent camera: Smoothed grounded vertical camera movement to reduce shaking from approximated terrain.
Boss hitboxes: Corrected filters excluding registered bosses such as Margit, prioritized bosses in target publication, and added fallback collision dimensions.
Diagnostics: Added more detailed target rejection information for troubleshooting.
IMPORTANT - READ THIS
When entering a boss fog you should immediately go through the fog and stay close to it until the boss bar appears. Going too fast into the arena might kill you. This is something I'm actively working on.
Wait until the door opening animation has ended before moving forward, you'll fall through the floor otherwise.
Balancing efforts are still in progress. Add items or tweak values in the config to your liking if you feel like something is too hard/easy.