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Added storing MyUnlocks object to JSON inside %USERPROFILE%\AppData\LocalLow\Pineleaf Studio\DwarfHeim as this used to be stored in API and it would be lost after the match each time. With this map and difficulty unlocks should now be preserved between game restarts. This was very professionally not tested, because adding it takes way less time than finishing a bot match,. but it should work based on code.