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Absolute Flight 0.1.0-alpha.21

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@SultanDesync SultanDesync released this 24 Oct 02:43
· 3 commits to main since this release

Public alpha: open to anyone who wants to fly No Man's Sky with a HOTAS.

Download AbsoluteFlight-0.1.0-alpha.21.zip, unzip it outside OneDrive, and follow README.md: turn Multiplayer off, start Steam, double-click Play.bat, then bind your axes under Options > Controls > Absolute Flight Setup.

Needs No Man's Sky on Steam, build 180836 (Steam build 25732212). On any other build the mod stays off.

New since alpha.16

  • Black space (Visuals page, off by default): removes the space nebula and fog and darkens the space colour palettes. Turning it off restores the game's sky.
  • Parking brake mode (Buttons page, under the brake binding): Latched (default) or Hold to brake. Brake presses no longer get dropped when the game is slow to respond.
  • Absolute Flight is now MIT licensed. See LICENSE and THIRD-PARTY-NOTICES.md for the software it ships.

Corvette flight modeling is a work in progress. It flies a first baseline that will change between builds. Manual landing doesn't work on the Corvette yet, so land it the game's way (Atmosphere Flight > Manual landing off). Hauler, Living ship, Solar and Sentinel interceptor styles are first drafts nobody has flown yet; see "What's been flown" in README.md.

Discord: https://discord.gg/jjk8nEMzFK is where testing happens. Bugs go in #bug-reports with a support bundle (Options > Controls > Absolute Flight Setup > Save support bundle, then attach the newest zip from %LOCALAPPDATA%\AbsoluteHOTAS\support). Flight feel and ideas go in #feedback, tunings in #tunings, chat in #af-chat, and new builds are posted in #builds.

Absolute Flight is an unofficial fan mod, not made, endorsed or supported by Hello Games.