An agent that can modify its own bytecodes is an agent that can learn, adapt, and evolve.
Self-modification and evolution framework for FLUX agents. This crate provides the SAFE framework for self-modification — turning the FLUX VM into a Darwinian machine.
Bytecodes that perform better survive. Bytecodes that don't get rolled back. Over many generations, the agent's own code optimizes itself.
┌─────────────┐ ┌──────────┐ ┌──────────┐ ┌──────────┐ ┌──────────┐
│ Current │───▶│ Propose │───▶│ Apply │───▶│ Verify │───▶│ Score │
│ Bytecodes │ │ Mutation │ │ w/ Safety│ │ Validity │ │ Fitness │
└─────────────┘ └──────────┘ └──────────┘ └──────────┘ └────┬─────┘
│
┌──────────────────────────────────────────────────┘
│
┌─────▼─────┐ ┌──────────┐
│ Accepted? │────▶│ Record │───▶ Next Generation
└─────┬─────┘ │ History │
│ No └──────────┘
┌─────▼─────┐
│ Rollback │◀── Snapshot
│ Restore │
└───────────┘
propose()— Analyze bytecodes and propose mutations based on policyapply()— Apply with safety checks (size bounds, opcode validity, jump table consistency)rollback()— Revert to previous version if confidence dropsverify()— Post-mutation validation (well-formed, no infinite loops, valid jumps)
fitness()— Score:(1 / cycles_per_result) × confidence × trustcompete()— Run N variants, pick best fitnessbreed()— Crossover at instruction boundaries
- Compressed representation — NOPs removed, patterns folded, loops extracted
encode()/decode()— Convert between bytecodes and genomemutate()— Higher-level genome mutations (gene substitution, amplification, pruning)
EvolutionRecord— Generation, mutation type, before/after fitness, acceptedtrend()— Detect improving / plateau / declining trajectories
| Type | Description |
|---|---|
OptimizeOpcode |
Replace expensive opcode with cheaper alternative |
InsertNOP |
Add NOP for alignment |
PatchJump |
Adjust jump target offsets |
ReplaceSequence |
Replace instruction sequences |
AddInstinct |
Insert SENSE+ACT instinct patterns |
AdjustDecay |
Tune memory decay factors |
TuneThreshold |
Adjust decision thresholds |
use cuda_self_evolve::*;
let bytecodes = vec![Opcode::PUSH as u8, 42, Opcode::ADD as u8, Opcode::HALT as u8];
let policy = EvolutionPolicy::default();
let mut modifier = SelfModifier::new(bytecodes, policy);
modifier.metrics.trust = 0.8;
modifier.metrics.confidence = 0.9;
let mut rng = rand::thread_rng();
if modifier.evolve(&mut rng).unwrap() {
println!("Mutation accepted! Generation {}", modifier.generation());
}- Trust gating — Self-modification only when trust exceeds threshold
- Rollback threshold — Auto-revert if fitness drops below fraction of previous
- Snapshot-based rollback — Always possible to restore previous state
- Jump table validation — No mutations that create dangling jump targets
- Size bounds — Bytecodes never exceed configured maximum
- Infinite loop detection — Non-loop cycles flagged during verification
fitness = (1 / cycles_per_result) × confidence × trust
- Speed: Fewer cycles per result = higher fitness
- Confidence: Result certainty gates survival
- Trust: Agent trustworthiness as a survival factor