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This repository was archived by the owner on Jun 27, 2026. It is now read-only.

Releases: Surihix/DoCPathsGenerator

DoCPathsGenerator_v1.3

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@Surihix Surihix released this 07 Jan 21:37
8a752b5
  • The program should now support generating filepaths for all of the noPath files.
  • Changed the path separation character from \ to/ in the FileMappings.json file.

DoCPathsGenerator_v1.2

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@Surihix Surihix released this 15 Aug 22:31
4b012a2
  • Completely overhauled how the program functions by rewriting vast majority of the parsing algorithm.
  • Function switches have to be specified when running the program with the necessary arguments. use the -? or -h switches with the program to get more information.
  • Added support for all noPath files loaded by the game, when it loads files from data/zone and data/event folders at runtime.
  • Files will now be copied or moved (depending on the action switch) into the #generatedPaths folder, with the correct generated path.
  • A json file will now hold all of the mapping info for every noPath file that has a path generated by this program.

DoCPathsGenerator_v1.1

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@Surihix Surihix released this 05 May 17:27
  • Generated filenames will now have their filenames be written in a #Names.txt file.

DoCPathsGenerator_v1.0

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@Surihix Surihix released this 22 Dec 15:47
26c75b0
  • Initial release