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This repository was archived by the owner on Jun 27, 2026. It is now read-only.

DoCPathsGenerator_v1.2

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@Surihix Surihix released this 15 Aug 22:31
· 4 commits to master since this release
4b012a2
  • Completely overhauled how the program functions by rewriting vast majority of the parsing algorithm.
  • Function switches have to be specified when running the program with the necessary arguments. use the -? or -h switches with the program to get more information.
  • Added support for all noPath files loaded by the game, when it loads files from data/zone and data/event folders at runtime.
  • Files will now be copied or moved (depending on the action switch) into the #generatedPaths folder, with the correct generated path.
  • A json file will now hold all of the mapping info for every noPath file that has a path generated by this program.