This repository was archived by the owner on Jun 27, 2026. It is now read-only.
DoCPathsGenerator_v1.2
- Completely overhauled how the program functions by rewriting vast majority of the parsing algorithm.
- Function switches have to be specified when running the program with the necessary arguments. use the
-?or-hswitches with the program to get more information. - Added support for all noPath files loaded by the game, when it loads files from
data/zoneanddata/eventfolders at runtime. - Files will now be copied or moved (depending on the action switch) into the
#generatedPathsfolder, with the correct generated path. - A json file will now hold all of the mapping info for every noPath file that has a path generated by this program.