Mod:
- filler usage is now properly networked
- removed unnecessary code for completing quota events (event locations don't exist past generation)
Apworld:
- the company building is now logically required to get the kidnapper fox and vain shroud entries
- players can now choose how many quota locations can be in a single multiworld sphere [@donedonedone278] #29
Other:
- created an example csproj.user for contributors
- created build scripts to make testing easier for contributors [@donedonedone278] #29
Mod version 0.7.12 works with apworld versions 0.7.11 - 0.7.12