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v0.7.9-beta

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@IThisGuyHere IThisGuyHere released this 17 Feb 01:08
· 94 commits to main since this release

Mod:

  • removed LLLU as it is no longer needed
  • logic now consistently refers to "Company" as "71 Gordion"
  • fixed an issue where ap chests were counted multiple times in multiplayer
  • fixed log entries not showing up in the tracker
  • speculative fix for deathlink sometimes not killing a player (it is also controlled by the host now)
  • Replaced some unnecessary try-catch blocks with more appropriate error checking. This is only phase 1.
  • scrap inside the company cruiser now gets checked off properly
  • added a few unit tests for easier development
  • added a license for the Archipelago library to the Thunderstore package
  • added comments to document the function of classes and some methods for future contributors
  • Moved most config options to a config file so they will carry across saves, and added some new config options. Some of these will sync with the host config.
  • the moon page in the terminal always shows all moons, but indicates which ones are locked
  • added compatability with DawnLib and set up for it to potentially replace LLL
  • WE now have a license, too!
  • Failing quota now instantly starts you on your starting moon rather than routing to experimentation first
  • 'Filler triggers instantly' config option is now off by default
  • Players are now notified of unspent filler items when landing at the company building

Apworld:

  • fixed an issue with monsters that have 0 weight on all moons
  • added a manifest

Mod version 0.7.9 WILL work with apworld versions 0.7.7 AND 0.7.9