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Releases: Tha14/qDNSm
Releases · Tha14/qDNSm
Release list
Release v1.1
New
- Finally working automated Internet Connection restart. You now only need to open the menu, pick the DNS server of your choice and wait until the notification that the DNS has been changed appears and then you can launch your game and play.
- Added a toggle in qDNSm options so that you can disable auto reconnect.
- Added some delay before qDNSm fully initializes for HEN consoles.
Fixes
- Updated the default list to add as many DNS servers of revival projects as I could find(You can open an issue/PR if you're aware of more that I've not included).
- Multiple UI changes.
- Changed the scrolling speed so that you can move through the lists faster.
- Changed backspace in the input screens to use Square instead of Triangle.
- Memory usage optimizations.
- Fixed an issue with the input screens which caused a lot more memory to stay allocated even after the user has stopped using the input screen.
Release v1.0
Initial release. Originally planned in 2022-2023 and implemented for the most part until a true block where automating the network interface up/down process found to be unfeasible and killed development efforts. After trying to find a solution for the past few years on and off I decided to release it without that piece of functionality as it ends up being some sort of RPC call and not a syscall. Manual intervention still required but beats having to manually input the IP address every time.