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Troubleshooting
Work down the page — the checks are ordered so the cheap ones come first.
- Is the process running? TriBridge has no supervision of its own; if Node exited, nothing else applies.
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/ping— if it does not answer, Discord is the problem. If it answers but every guild is offline, Minecraft is. -
Is
DISCORD_CHANNEL_IDthe channel you are typing in? The bot relays exactly one channel.
Almost always the Message Content intent. It is privileged and must be enabled on the bot's page in the Developer Portal — without it the bot sees that a message happened but not what it said.
Check the bot's permissions in the bridge channel: relayed guild chat is sent as embeds, so it needs Send Messages and Embed Links. See Permissions.
/ping and /guilds list both show connection state.
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Waiting on a sign-in? Run
/guilds auth guild:<key>and complete the device-code flow. Until it is done, the reconnect poller deliberately leaves that guild alone. - Look at the log channel. A failure is reported on the first attempt and again on the sixth, then not again until it succeeds. The sixth notice is the one that means "go and look at this account".
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Is the account able to join
mc.hypixel.netin a normal launcher? A ban, a missing profile or an unmigrated account all look the same from here. -
Is the guild
enabled?/guilds edit guild:<key> enabled:True.
Reconnects are staggered one guild per ten seconds, so with several guilds a full recovery takes a minute. See Reconnection.
The single-server guard is failing closed. The bot serves one Discord server, resolved at startup from the bridge channel — if it could not be resolved, every command is refused rather than falling back to permissive behaviour.
Set DISCORD_GUILD_ID in the .env to the server's id and restart. See Admin roles.
They hold no bot-admin role. /adminrole add role:@Staff, run by someone with the Discord
Administrator permission.
Note /adminrole is the only command gated on a real Discord permission; everything else uses the role list.
Global commands take up to an hour to propagate on Discord's side. Nothing on your end is wrong. Restarting again does not speed it up.
The bot is missing Manage Webhooks or Manage Messages in the bridge channel. It falls back to ordinary relaying and reports once to the log channel — latched, so you get one warning, not one per message. Grant both and it resumes on the next message.
Two usual causes, both about role hierarchy:
- the bot lacks Manage Roles, or
- the link role sits at or above the bot's own highest role. Discord refuses that regardless of permissions.
Move the bot's role above it and restart — the startup sync backfills everyone. See Link role.
Those channels are missing Manage Webhooks or Manage Messages, or you excluded them in the scope view. A channel missing a permission is skipped and left completely alone, with one warning to the log channel — it is never partially disguised. See Global profile change.
Two of your Minecraft accounts are in the same Hypixel guild. The bot has guards that should collapse the
duplicate, but the real fix is one account per guild. Check /guilds list.
Working as designed. A forwarded line still queued ten seconds after it was handed over is dropped rather than delivered minutes late. Each account can only speak about once every 600ms, so a spam burst in one guild would otherwise push every other guild's bridge further and further behind. See Guild-to-guild bridging.
If SkyCrypt has never loaded that player, they cannot be looked up until their page there is opened once. The bot says so and gives the link. Everything else — an unknown name, no profiles, SkyCrypt busy — is temporary. See Networth.
That tag is not registered. The message is delivered rather than dropped, deliberately: silently swallowing a message the sender believes was delivered is the worst failure a chat bridge has. The ❓ marks it. See Guild tags.
- The console has everything, including stack traces and the device-code flow.
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LOG_CHANNELhas connection notices and permission warnings. A Hypixel guild with its ownlogChannelIdsends its notices there instead. - The audit channel is a record for people, not an operational log.
A failed log send never takes down the work it was reporting on — it is printed to the console and swallowed. So an empty log channel is not proof that nothing happened; check the console too.
Using the bridge
Running the bot
Hypixel guilds
Administration
Help
Development