Releases
v0.2.9
v0.2.9 - SKN/SKL Import, CommunityDragon Hashes, CFGBin/SCO-SCB/PropertyBin Editors
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What's New in v0.2.9
Phase 4 - SKN/SKL Skinned Mesh & Skeleton Import
Full SKN parser (v0/v2/v4) and SKL parser (legacy + new format)
Blender armature creation with proportional bone sizing
Mesh import with vertex weights, UVs, normals, vertex colors
5-pass fuzzy texture matching for automatic material setup
Blender 5.0+ compatibility (handles removed blend_method)
CommunityDragon Hash Integration
Download and cache CommunityDragon hash dictionaries
Resolve FNV1a hashes to readable names in PropertyBin editor
TYPE_HASH, TYPE_LINK, class_hash, entry path, and field name resolution
Phase 1 - CFGBin/Inibin Editor
Import/edit/export .cfgbin and .inibin game config files
Hash name resolution via .cfg companion files
Phase 2 - SCO/SCB Static Mesh Import & Export
Legacy static mesh support (text SCO + binary SCB)
Batch import and export with coordinate system conversion
Phase 3 - PropertyBin (.bin) Editor
Full PROP format parser (versions 1-3, PTCH wrapper, all 27 value types)
Tree-based editor UI with nested struct/container/map editing
Installation
Download MapgeoAddon_v0.2.9.zip
In Blender: Edit > Preferences > Add-ons > Install from Disk
Select the zip file and enable the addon
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