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v0.3.3 - Project Integrity Checker
What's New in v0.3.3
🔍 Project Integrity Checker (NEW)
A new Project Integrity sub-panel inside Project Manager that validates all cross-file references in your loaded mod project.
Click \Check Project\ to run all checks:
| Check | What it validates |
|---|---|
| Mapgeo → Materials | Every mesh primitive material resolves to a materials.bin entry |
| Materials → Textures | Every sampler texturePath exists in assets/ or Riot WAD cache |
| Texture Overrides (v17+) | Per-mesh texture override paths exist |
| Visibility Controllers | mesh/bucketgrid path_hash resolves in materials.bin |
| Custom Bucket Grid | Detects custom bucket grids (known‑issue warning) |
| Linked Bin Files | materials.bin header linked_files including soundbanks |
| VFX / MapParticle links | TYPE_LINK targets exist in materials.bin |
| Lightmap Textures | baked_light / stationary_light texture paths |
| Shipping Map Bin | map11.bin linked_files |
| WAD Hash References | Unresolvable XXHash64 TYPE_FILE entries |
Results show: error count / warning count / info count with a filter bar (All / Errors / Warnings / Info). Select any issue to see full detail and a Show File button.
Installation
Download \MapgeoAddon_v0.3.3.zip\ and install via Blender → Preferences → Add-ons → Install.