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v0.3.3 - Project Integrity Checker

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@TheKillerey TheKillerey released this 22 Mar 16:50
· 17 commits to main since this release

What's New in v0.3.3

🔍 Project Integrity Checker (NEW)

A new Project Integrity sub-panel inside Project Manager that validates all cross-file references in your loaded mod project.

Click \Check Project\ to run all checks:

Check What it validates
Mapgeo → Materials Every mesh primitive material resolves to a materials.bin entry
Materials → Textures Every sampler texturePath exists in assets/ or Riot WAD cache
Texture Overrides (v17+) Per-mesh texture override paths exist
Visibility Controllers mesh/bucketgrid path_hash resolves in materials.bin
Custom Bucket Grid Detects custom bucket grids (known‑issue warning)
Linked Bin Files materials.bin header linked_files including soundbanks
VFX / MapParticle links TYPE_LINK targets exist in materials.bin
Lightmap Textures baked_light / stationary_light texture paths
Shipping Map Bin map11.bin linked_files
WAD Hash References Unresolvable XXHash64 TYPE_FILE entries

Results show: error count / warning count / info count with a filter bar (All / Errors / Warnings / Info). Select any issue to see full detail and a Show File button.

Installation

Download \MapgeoAddon_v0.3.3.zip\ and install via Blender → Preferences → Add-ons → Install.