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Horus Vision Alpha test v1.0.0
Pre-release
Pre-release
Horus Vision - Rendering Engine
Version 1.0.0 - First Release
About
Horus Vision is a cutting-edge rendering engine designed to offer optimal performance and great flexibility in creating real-time visual effects and graphics. This first release is the culmination of months of rigorous development and testing.
Features
- Real-Time Rendering: Enjoy ultra-fast rendering for a better user experience.
- Multi-format Support: Compatible with major 3D and 2D formats.
- Intuitive Interface: A streamlined workflow to accelerate your creative processes.
- Customizable: Easily extensible and customizable thanks to a well-documented API.
Prerequisites
- C++ 17
- Graphics card compatible OpenGL 4.5 <- min ver
Installation
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Navigate into the .exe folder
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Create the necessary folders in the same directory as the downloaded engine:
- A folder named
hipbincontaining the Radeon Pro Render binaries provided by Radeon. - A folder named
fontscontaining theMontserrat-Bold.ttffont file. - A folder named
corecontaining a subfoldershaderswhere you should placeshader.fragandshader.vert. - A folder named
resourcescontaining two subfolders:Meshes: Create a folder nameddragonand place thedragon_clean_low_Scale.objfile in it. At the root ofMeshes, add thefloor_test.fbxfile.Textures: At the root, place the HDRI fileresting_place_2_2k.exr.
- A folder named
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Run the engine
HorusVision_d.exe
Usage
Please refer to our documentation to understand how to use Horus Vision effectively.
Support and Contribution
For any questions, issues, or suggestions, please open an issue on this repository or contact us at theo.baudoin30@gmail.com.