Skip to content

Releases: ThioJoe/Scenic-Infinite-Rail-MC

1.6.0

Choose a tag to compare

@ThioJoe ThioJoe released this 18 Jul 19:53
1868a4f

🥳 [1.6] New Features

New "Invisible Track Mode"

  • When Enabled, newly built track will be invisible
  • Appears in the Ride Settings menu. Disabled by Default
  • Useful in combination with hiding the HUD and hiding the cart, if concerned about OLED burn in

Added ability to stop and reverse

  • Using the Speed - item while at Speed 1 will now stop the cart. Using it further will reverse the cart.
    • You can keep using it to go faster in reverse. The reverse speed increments are the same.
  • Using the Speed Reset item while at speeds 0 through -8 (inclusive) will reset the cart to +8.
    • Using it when reversing faster than -8 will reset it to -8
    • Tip: This means you can quickly reset to positive speed from any reverse speed by using the Reset item twice in a row.
  • Note: You can currently only reverse a maximum of 2048 blocks. It's mainly intended to take another look at something you recently passed

🔧 [1.6] Other Improvements

Both Java & Bedrock

  • Reworked the ascent and descent curves. Now they are symmetrical. Also, Java should no longer have the slight "jolt" movement at the top of ascents due to hitting just below the top of it.
  • Updated some tips in the tips books

⬇️ For Downloads, see "Assets" section below

  • For Bedrock Edition, download the *.mcaddon file
  • For Java Edition, download the .zip file

1.5.3

Choose a tag to compare

@ThioJoe ThioJoe released this 16 Jul 06:53
80f0f37

🔧 [1.5.3] General & Reliability Improvements

Both Java & Bedrock

  • Tweaked some menu item labels and descriptions
  • Performance tweaks for mid-range devices

Java

  • Add watchdog logic to rescue the cart if it gets stuck and stops.
    • Not necessary on Bedrock since it doesn't use a real cart.

⬇️ For Downloads, see "Assets" section below

  • For Bedrock Edition, download the *.mcaddon file
  • For Java Edition, download the .zip file

1.5.2

Choose a tag to compare

@ThioJoe ThioJoe released this 14 Jul 02:07
dec1cf7

🔧 [1.5.2] Major Performance Improvements

Both Java & Bedrock

  • Eliminated (or greatly reduced) "lurches" or large stuttered movements coinciding with chunk rendering, especially when system is being throttled due to heat
    • It now forces track generation to be spread more evenly across ticks, instead of catching up basically all at once

Java

  • Cut the cost of scanning terrain ahead of the track by roughly half, by caching checked ground instead of rescanning each time

  • Stopped the world save from slowly bloating over very long rides, by pruning remembered camera movements to only those necessary

Bedrock

  • Reduced general background overhead during a ride (~40% less internal script work per tick)
    • Cleaned up some repeated lookups that were happening every tick instead of only when actually needed

⬇️ For Downloads, see "Assets" section below

  • For Bedrock Edition, download the *.mcaddon file
  • For Java Edition, download the .zip file

1.5.0

Choose a tag to compare

@ThioJoe ThioJoe released this 13 Jul 22:01
1739722

Initial Release 🧐


See "Assets" section below for downloads.

  • For Bedrock Edition, download the *.mcaddon file
  • For Java Edition, download the .zip file