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1.5.2

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@ThioJoe ThioJoe released this 14 Jul 02:07
dec1cf7

🔧 [1.5.2] Major Performance Improvements

Both Java & Bedrock

  • Eliminated (or greatly reduced) "lurches" or large stuttered movements coinciding with chunk rendering, especially when system is being throttled due to heat
    • It now forces track generation to be spread more evenly across ticks, instead of catching up basically all at once

Java

  • Cut the cost of scanning terrain ahead of the track by roughly half, by caching checked ground instead of rescanning each time

  • Stopped the world save from slowly bloating over very long rides, by pruning remembered camera movements to only those necessary

Bedrock

  • Reduced general background overhead during a ride (~40% less internal script work per tick)
    • Cleaned up some repeated lookups that were happening every tick instead of only when actually needed

⬇️ For Downloads, see "Assets" section below

  • For Bedrock Edition, download the *.mcaddon file
  • For Java Edition, download the .zip file