CxxGRAV is built on top of the RayLib Library
- Priority 1: Add particles by clicking
- Priority 2: Galaxy simulation
- Priority 3: Barnes–Hut
- Priority 4: macOS support
- 1 Camera, UI (DONE)
Install MSYS2 From msys2.org then open the MinGW64 shell and type
pacman -S mingw-w64-x86_64-gcc mingw-w64-x86_64-cmake mingw-w64-x86_64-makeFor MSVC (CL Compiler) builds, Visual Studio 2022 with C++ Desktop Development workload is required. Raylib and other system dependencies are auto-downloaded by CMake.
git clone https://github.com/TimGoTheCreator/CxxGRAV.git
cd CxxGRAV
mkdir build
cd build
cmake ..
cmake --build .
cd bin
./CxxGRAVFor this, Git is required Note: for MSVC the directory of the binary output might change to Debug
sudo apt update
sudo apt install build-essential git cmake pkg-config \
libasound2-dev libx11-dev libxrandr-dev libxi-dev \
libgl1-mesa-dev libglu1-mesa-dev libxcursor-dev libxinerama-dev \
libwayland-dev libxkbcommon-devsudo dnf install gcc make git cmake \
alsa-lib-devel mesa-libGL-devel libX11-devel libXrandr-devel \
libXi-devel libXcursor-devel libXinerama-devel libatomicsudo pacman -S gcc make git cmake \
libx11 libxrandr libxi libxcursor libxinerama mesa