v1.2.1_BETA
·
21 commits
to master
since this release
Hey 👋! Thanks for viewing this page! Today I have, like every week, a lot of new things to announce:
Important Information: If you upgrade the plugin from an older version to this one, all data that was previously entered in the config.yml (not the data of the cubes) will be deleted
What's new?
- Added a “checker” running in the background has now been added which checks every X milliseconds whether a cube is full. This means that it can no longer happen that the countdown is carried out due to any special mods or actions.
- It is now possible to deactivate the forever long animation at /cubiccountdown fill... To do this, run cubiccountdown setEntry FillAction.Animation false in the server console after installing the new update
- It is now possible to display a particle effect during the fill animation. To enable this option, run cubiccountdown setEntry FillAction.Effect.Enabled true in the server console
- It is now possible to play a sound effect during the fill animation. To enable this option, run cubiccountdown setEntry FillAction.ProceedSound.Enabled true in the server console
- An AutoUpdater has been added (which is automatically activated), which now downloads it automatically if a new update is found on Github, so you don't have to do any more work.
What's fixed?
- Some problems with tab completion have been fixed, which now make it easier for the user to execute commands
- Fixed a bug in the /cc setup that simulated a click as a double click if the player didn't have a block in their hand
- A bug has been fixed that caused problems with the AllPlayers or AllPlayersInRadius function
To install the update just left click on the CubicCountdown.jar, put it into your plugins folder of your minecraft-server and start/restart your server. After that you're ready to go! If you want to support my work, feel free to buy me a coffee :) : https://buymeacoffee.com/timecoding/
Full Changelog: v1.2_BETA...v1.2.1_BETA