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Audio Workbench Shared Resources

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@TippingGame TippingGame released this 10 Oct 00:41
· 26 commits to main since this release

Portable runtimes and model resources for the LevelUpAgent audio workbench. Resources are independent of application versions and are downloaded only when needed.

Engine Resource version Parts Download size License
MusicGen Small 2026.10.1 6 4.88 GiB CC-BY-NC-4.0 weights; non-commercial
ACE-Step 1.5 Turbo 2026.10.11-acestep 10 8.01 GiB MIT; Qwen3 Apache-2.0
YuE2 2026.10.11-yue2 11 8.69 GiB Apache-2.0 code; CC-BY-NC-4.0 weights; non-commercial

All sets target Windows x64 / CUDA 12.8. Song engines require an NVIDIA GPU; YuE2 also requires BF16 support. Each engine contains its own portable Python runtime. ACE-Step packages native Turbo inference without the optional 5Hz LM. Upstream licenses and model cards are included in the archives.

For offline import, download the engine's versioned JSON manifest and every matching .zip.part asset into one directory, then select it in Creative Studio → Audio → Setup & downloads → Import offline resources. Do not extract or merge the parts manually. A raw model folder is not an offline resource pack.

Existing assets are immutable and remain available for older applications. Manifests are uploaded only after all parts pass size and SHA256 verification. This resource release stays a prerelease and is excluded from application Latest; it does not contain latest.json.

Usage and hardware guidance · Resource preparation