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🏹 Hunter `(Beta)`

Torchlite edited this page Jul 25, 2026 · 2 revisions

🏹 Hunter (Beta)

Reworked for Turtle WoW 1.18.1's hunter changes, with Auto, Ranged, and Melee playstyles selectable per profile (/sbr mode auto|ranged|melee):

  • Auto (by distance): The default for new profiles. Picks ranged vs melee each press from your distance to the target (a short stickiness stops it flickering at the boundary), so shots fire at range and strikes fire in melee with no cross-mode bleed. Ideal while leveling, where mobs close fast.
  • Ranged (BM / MM): Built around the Auto Shot backbone with Steady Shot (baseline at 20) woven 1:1 after each shot — gated on the exact Auto Shot timing from SuperWoW's UNIT_CASTEVENT (interval fallback) so mashing never clips or starves it. Arcane Shot / Multi-Shot weave as instants. Auto Shot is kept running and now self-unsticks: if a shot is detected to have stalled it is restarted automatically, instead of needing a manual target swap. Starting Auto Shot is its own press, so it no longer blocks a same-press Hunter's Mark or Sting.
  • Lock and Load (MM capstone): Aimed Shot is not hard-cast on cooldown (that clips Auto Shot). Instead the rotation watches for the Lock and Load buff — a crit from Steady/Aimed/Arcane that resets Aimed Shot, drops its cast time, and makes it cleave a line — and fires Aimed Shot the instant it procs. A toggle lets you also cast it on cooldown if you prefer.
  • Melee (Survival / BM-melee): Keeps Aspect of the Wolf up, starts melee swings, and runs the priority Mongoose Bite (reactively in the window after you dodge) → Lacerate (maintained bleed) → Raptor Strike on cooldown → optional Wing Clip. Under /sbr aoe it leads with Carve (the Survival cone cleave, up to 5 targets). Survival can drop Immolation Trap on cooldown (Patch 1.18.1 allows traps in combat). The mana-aspect swap to Viper works here too — a mana-heavy melee hunter drops to Viper when low and swaps back to Wolf once recovered.
  • Range-Correct Upkeep: Hunter's Mark is maintained in both modes (a universal damage-amp debuff). A Sting (Serpent, Scorpid, or Viper, or none — panel or /sbr sting) is a ranged shot, gated on actual distance: it lands on the pull while the target is still out of melee — so even a pure melee hunter opens with Hunter's Mark + Serpent Sting — and then stops once you close in. Both are applied once per target and refreshed exactly when they fall off (SuperWoW spell-id detection). Stings are Poison-school, so they auto-skip poison-immune mobsMechanicals and Elementals are skipped by creature type (no wasted cast), and immune Undead / bosses are learned after a single cast and then skipped for that fight.
  • No Errant Pulls: Being a ranged class, the Hunter does not auto-acquire a target — it will not grab and pull a random nearby mob, so you always choose what you are shooting.
  • Aspect Management: Keeps your combat aspect (Hawk ranged / Wolf melee) up, and can swap to the mana-regenerating aspect below a mana threshold, swapping back once recovered (hysteresis so it never flaps).
  • Pet Support: Pet attack, Mend Pet below a health slider, Kill Command on cooldown (BM), an optional Baited Shot fired in the window after the pet crits, and an optional Smart Pet Taunt — when the mob peels onto you, the pet's Growl is sent to grab it back (off by default; leave it off for melee-weave builds where you want the aggro).
  • AoE & Cooldowns: Volley leads then Multi-Shot fills under /sbr aoe. Rapid Fire and Bestial Wrath automate on the usual three-state model — always, elite/boss only, or off.

Verification note: A few 1.18.1 specifics are best-effort and gated by KnowsSpell, so an unknown name simply no-ops. If Kill Command, Baited Shot, the Lock and Load buff, or the mana aspect (tried: Aspect of the Viper, Aspect of the Beast) are not firing, run /sbr debug and check the exact names — they drop into one place in Class_Hunter.lua. Auto mode uses CheckInteractDistance (~10yd) as its melee proxy; /sbr trace shows the effective mode as mode=auto/melee or mode=auto/ranged.

🗡️ Melee classes: put Attack on an action bar

For melee classes (Paladin, Rogue, Warrior, Hunter, and Druid in Cat/Bear form), SBR keeps your white swing going by toggling the standard Attack ability — but it can only do this if that ability is on one of your action bars. Open your spellbook (P), find Attack in the General tab, and drag it onto any free action slot. Without it, the rotation will fire abilities but you may notice you are not auto-attacking between them.

Druids, read this: shapeshifting into Cat or Bear form replaces your main action bar with the form bar, so Attack must sit on a bar that stays visible while shifted — the right-side vertical bars or the bottom-right bar, not the main bar (slots 1–12). If it is only on the main bar, you will see the rotation taunt and use abilities but the white swing will not start in form.

Exception: if you run SuperCleveRoidMacros, SBR leaves auto-attack handling to SCRM and skips this step.

🏹 Hunter: put Auto Shot on an action bar

SBR keeps your Auto Shot firing between instants. It detects the shot most reliably when Auto Shot is on one of your action bars, so drag it there from your spellbook (PGeneral tab). If you enable the melee weave option, also place Attack on a bar so Raptor Strike has white swings to ride.

Hunter Combat Toggles:

The Hunter module adds quick toggles you can bind to separate keys to adjust the rotation mid-fight without opening the panel:

  • /sbr mode auto|ranged|melee : Switches the hunter playstyle. Auto picks ranged vs melee by distance to the target; ranged = BM/MM, melee = Survival/BM.

  • /sbr sting serpent|scorpid|viper|none : Switches the maintained sting on the active profile.

  • /sbr aoe : Toggles AoE mode (Volley leads, then Multi-Shot fills).

  • /sbr cd on|elite|off : Sets cooldown usage (Rapid Fire, Bestial Wrath) to always, Elite/Boss only, or fully manual.

  • /sbr spell <alias> on|off : Flips an individual ability on the active profile (e.g., /sbr spell aimed on).

Hunter Spell Aliases

When using the /sbr spell command, you can use short aliases:

  • mark / hmHunter's Mark, steady / stSteady Shot
  • arcane / asArcane Shot, multi / msMulti-Shot, aimed / aimAimed Shot
  • volleyVolley, immolation / trapImmolation Trap
  • raptor / rsRaptor Strike, mongoose / mbMongoose Bite, lacerate / lacLacerate, carveCarve, wingclip / wcWing Clip
  • aspect → keep combat aspect up, killcommand / kcKill Command, baitedBaited Shot, mendMend Pet

Hunter Sting Aliases

When using the /sbr sting command, you can use short aliases:

  • serpent / ssSerpent Sting
  • scorpid / scoScorpid Sting
  • vs / viperViper Sting
  • noneClears slot

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