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socketioxide-v0.18.5

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@Totodore Totodore released this 09 Jul 19:15
511e6e8

This release introduce the new volatile operator. When set, the emitted event may be dropped if the client is not ready to receive it (e.g. the connection is buffering or not connected). This is useful for events that are not critical, such as position updates in a game.

Changelogs

engineioxide-core 0.2.2

  • refactor: move polling payload encoder/decoder to core.
  • chore(deps): bump cmov from 0.5.3 to 0.5.4

engineioxide 0.17.6

  • feat: add emit_{binary,many}_volatile methods to Socket to emit volatile packets.

socketioxide-core 0.18.2

  • feat: add new Volatile broadcast flag

socketioxide 0.18.5

  • feat: add volatile() flags to emit without guaranteeing delivery, this allows to avoid filling internal
    buffers and improve performance #602.
  • chore(deps): bump cmov from 0.5.3 to 0.5.4

What's Changed

New Contributors

Full Changelog: socketioxide-v0.18.4...socketioxide-v0.18.5