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v1.4.0

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@TrollyLoki TrollyLoki released this 29 Jul 22:30
· 23 commits to main since this release
Immutable release. Only release title and notes can be modified.

As of this update the project has been renamed to "Dicsit" (matching the spelling of FICSIT).

Changes:

  • It is now possible to restart servers (including creating a save first, similarly to how reloading works)
    • Note: This functionality relies on the server being set up to automatically restart if the process terminates
  • There is now a confirmation before loading a save, creating a new session, or restarting a server if players are connected
  • It is now possible to defer certain actions to be automatically executed once all players have disconnected
    • This option is presented when attempting to perform an action while players are connected
    • Currently this includes reloading, restarting, and loading a new save
  • Saving a server can now be disabled via the /list command
    • This makes the save and reload functions unavailable for that server and also prevents saves from being made before restarts
    • This is intended to be used with servers that have auto-saves disabled

Fixes:

  • Saving no longer uses the default "thinking..." response for parity with the other actions
  • Attachment links are no longer included in upload progress summaries to reduce character count
    • Links are still included in the separate messages that are sent to the log channel
  • An error message is now displayed if a downloaded save cannot be attached to a message