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V0.72 RE Mesh Editor Community Maintained (REME)
What's Changed
Pragmata Mesh Support
- Added support for importing Pragmata
.mesh.251121828files. - Added
typing2 float16 blend-shape and shape-key support. - Added experimental same-topology export for meshes originally imported with REME.
- Preserved original weight, extra-weight, morph auxiliary, vertex-map and blend-header data during export.
- Added topology validation to prevent exporting remeshed or corrupted meshes.
- Export now rejects multiple morphing submeshes, which are currently unsupported.
- Added Pragmata documentation and automated regression tests.
Known limitations
- Remeshing, retopology, vertex-count changes and vertex-splitting operations are unsupported.
- Weight-paint and vertex-group changes are not written during export.
- Export supports exactly one morphing submesh.
- Export remains experimental and should be verified by re-importing and testing in game.
New Contributors
Full Changelog: V0.71.0...V0.72.0