Releases: UNDERdecoded/Gen2Recomped
Releases · UNDERdecoded/Gen2Recomped
Release list
v0.5-Beta
gen2recomp: initial commit A native LOVE2D recreation of Pokemon Gold and Silver, built on Gen1Recomp's Red/Blue/Yellow engine. Game data and graphics are decoded at runtime from a ROM the player supplies; none is distributed here. History starts fresh so that no ROM-derived or third-party binary content is carried in past commits. Excluded and now gitignored: - mods/example_mew_starter/assets/: inverted Mew battle sprites that tools/generate_example_mod_sprite.py derives from an imported cache. mod.card already documented assets/ as empty until that script runs. - ruins_kabuto: an in-game screenshot of the Ruins of Alph rendering ROM-derived tiles and sprites. - tools/vendor/: pret symbol files and prebuilt RGBDS binaries, which scripts/setup_gen2_symbols.ps1 fetches on demand.