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gen2recomp: initial commit
A native LOVE2D recreation of Pokemon Gold and Silver, built on
Gen1Recomp's Red/Blue/Yellow engine. Game data and graphics are decoded
at runtime from a ROM the player supplies; none is distributed here.
History starts fresh so that no ROM-derived or third-party binary
content is carried in past commits. Excluded and now gitignored:
- mods/example_mew_starter/assets/: inverted Mew battle sprites that
tools/generate_example_mod_sprite.py derives from an imported cache.
mod.card already documented assets/ as empty until that script runs.
- ruins_kabuto: an in-game screenshot of the Ruins of Alph rendering
ROM-derived tiles and sprites.
- tools/vendor/: pret symbol files and prebuilt RGBDS binaries, which
scripts/setup_gen2_symbols.ps1 fetches on demand.