SJMCL 1.2.0 #1855
UNIkeEN
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SJMCL 1.2.0
#1855
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量大管饱 🤭 |
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.mrpackmodpacks through the system context menu. feat(instance): register .mrpack file association for system-level open with #1824 @zaixiZaixiSJTU @UNIkeENxto×for resolution option on game settings page #1829 fix(l10n): replace all terms meaning “factory reset” with “reset” [skip ci] [skip sourcery] #1837 fix(l10n): localize file size units in download progress display #1849 @3gf8jv4dv @xunying123 @w1049 @UNIkeENnpmwithpnpm. migrate to pnpm #1700 @pangbo13 @1357310795 @UNIkeENtoastmethod for extensions, matching the launcher's default style. @UNIkeENExtensionUISlotKey.GameErrorWindowOperationsmethod, allowing extensions to provide custom features in the game crash window. feat(extension): support extension to register slot in game error window to handle game crashes #1800 @UNIkeENAGENTS.mdand some repository-level Skills. docs: add instructions and skills for coding agents #1726 @UNIkeEN @ToolmanP @1357310795.mrpack格式的整合包。feat(instance): register .mrpack file association for system-level open with #1824 @zaixiZaixiSJTU @UNIkeENxto×for resolution option on game settings page #1829 fix(l10n): replace all terms meaning “factory reset” with “reset” [skip ci] [skip sourcery] #1837 fix(l10n): localize file size units in download progress display #1849 @3gf8jv4dv @xunying123 @w1049 @UNIkeENpnpm替换npm。migrate to pnpm #1700 @pangbo13 @1357310795 @UNIkeENtoast方法,与启动器默认样式保持一致。 @UNIkeENExtensionUISlotKey.GameErrorWindowOperations方法,支持扩展在游戏崩溃窗口提供自定义功能。feat(extension): support extension to register slot in game error window to handle game crashes #1800 @UNIkeENThis discussion was created from the release SJMCL 1.2.0.
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