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Yu-Gi-Oh! Forbidden Memories Recompiled v0.6.2
This update focuses on FM Editor type conversions and fixes several gameplay issues reported after v0.6.1. Existing saves, save states and settings carry over.
FM Editor and cards
- Cards converted into field spells now show the Boosts and Field creatures controls, and their custom boosts and allow-lists work correctly in duels
- Equip cards converted into monsters no longer keep stale equip targets or behave like Equip cards in a duel
- Monsters converted into Magic, Trap, Ritual or Equip cards no longer keep their ATK, DEF, level or Guardian Stars; frame colors and trap-only settings follow the edited type
- Large edited-card sets keep every renamed title after a reload in Build Deck, the Library and full card views
- Default sell prices are capped at 500 StarChips for every card, including Ookazi and Tremendous Fire; explicit mod overrides can still exceed 500
- Drop-table randomization now randomizes Magic, Trap, Ritual and Equip slots too while preserving each duelist's original mix of card kinds
- Card-view passwords were moved into the Guardian Star panel so long descriptions have the full description panel
Gameplay and interface
- The intro story scene no longer stalls for roughly 14 seconds after pressing Cross; affected existing save states are repaired when loaded
- Returning from mode select now shows the RETURN TO TITLE? confirmation prompt instead of appearing to ignore Circle
- Field bonuses no longer stack or re-trigger summon effects when a monster is temporarily lifted for a fusion or equip animation
- Stock Trap cards edited into another type no longer activate as traps
- Destroy-the-strongest effects use the exact ATK above 2550 instead of destroying extra monsters because of a truncated threshold