HDRP Template for 2020.2 Alpha#671
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First commit for the new HDRP template being worked on by the Asset Store Team
Updated some of the textures to be of a smaller resolution, rebake lightmaps. WIP at the moment.
-Added Woodplanks texture and material and apply it to first room. -Clean up bonsai textures/material. -Added a bit of metallic trim to steps to test ( will require a specific metal trim texture to make it nice. -Adjustments to fog settings per room
Replace old files with current updated project. Added in the density volume feedback from today's meeting. Left with additional art tasks and lighting fixes to resolve
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Replace by #868 => update to latest master |
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Checklist for PR maker
need-backport-*label. After you backport the PR, the label changes tobackported-*.CHANGELOG.mdfile.Purpose of this PR
Why is this PR needed, what hard problem is it solving/fixing?
New HDRP Template. Commit made for 2020.2 Alpha
Testing status
Manual Tests: What did you do?
Automated Tests: What did you setup? (Add a screenshot or the reference image of the test please)
Yamato: (Select your branch):
https://yamato.prd.cds.internal.unity3d.com/jobs/902-Graphics
Any test projects to go with this to help reviewers?
Comments to reviewers
Notes for the reviewers you have assigned.
Please let me know if I need to specify anything for the above. Thanks.