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11.3.0

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@UnityAidas UnityAidas released this 14 Nov 14:54

[11.3.0] - 2023-07-04

Uploader Changes

  • Added the option to validate a pre-exported package
  • Added the option to export a .unitypackage file without uploading
  • Updated the dependency selection UI

Validator Changes

  • Added the option to validate several asset paths at once
    • Note: when validating package that is comprised of several folders (e.g. Assets/MyPackage +
      Assets/StreamingAssets + Assets/WebGLTemplates), please select all applicable paths that would be included in the package
  • Added several new validation tests for:
    • File Menu Names
    • Compressed files
    • Model Types
    • Texture Dimensions
    • Particle Systems
    • Normal Map Textures
    • Audio Clipping
    • Path Lengths
    • Script Compilation
  • Updated validation test severities based on package category
  • Updated validation tests to each have their own test logic class
  • Updated validation tests to be displayed in alphabetical order
  • Fixed several issues with the namespace check test
  • Fixed scenes in Samples~ folders not being taken into account for the sample scene check test
  • Other internal changes

Exporter Changes

  • Package exporter is now a separate module (similar to Uploader and Validator)
  • Fixed hidden folders being included when exporting package content
    • Note: this prevents an issue with the Unity Editor, where exported hidden folders would appear in the Project window
      as empty folders when imported, despite having content on disk. Content nested within hidden folders is still collected,
      provided it contains unique .meta files