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v1.1.6
- Fix Mizar's first phase never ending at 60 fps
- Fix a crash going through a loading zone at 60 fps
- Fix crashes and freezes in busy fights at 60 fps: smoothed enemies no longer touch enemies that were just removed
- Fix a crash in boss fights when an enemy that had already been removed was still listed in its squad
- The re-upscale texture script now copies textures instead of moving them, so the dump stays complete
- Fix a freeze and a crash when the game could not create an enemy or a turret shot
- Fix a rare freeze in play where the picture stopped and the game hung
- Texture dumps now record how each texture is drawn, for better HD texture packs
- Smoother enemies at 60 fps, and weapon reticles no longer vanish at 60 fps
- Reorganise the port's code into smaller files (no change in the game)
Full changelog: v1.1.5...v1.1.6