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v1.1.6

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@github-actions github-actions released this 18 Oct 07:35
  • Fix Mizar's first phase never ending at 60 fps
  • Fix a crash going through a loading zone at 60 fps
  • Fix crashes and freezes in busy fights at 60 fps: smoothed enemies no longer touch enemies that were just removed
  • Fix a crash in boss fights when an enemy that had already been removed was still listed in its squad
  • The re-upscale texture script now copies textures instead of moving them, so the dump stays complete
  • Fix a freeze and a crash when the game could not create an enemy or a turret shot
  • Fix a rare freeze in play where the picture stopped and the game hung
  • Texture dumps now record how each texture is drawn, for better HD texture packs
  • Smoother enemies at 60 fps, and weapon reticles no longer vanish at 60 fps
  • Reorganise the port's code into smaller files (no change in the game)

Full changelog: v1.1.5...v1.1.6