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Spawner

Vicious Squid edited this page Apr 22, 2026 · 17 revisions
Camera LogicSpawner

This is an entity that can create other entities (even itself! ie: another spawner)


Target this entity with a trigger or call it via the I/O system


Spawn Type: - What to spawn

Target Node: - Where to spawn it (PathNode)

Max Sapawn: - Maximum number of times to spawn


Inputs:

  • Spawn: Spawn one entity at the target PathNode
  • Enable: Allow spawning
  • Disable: Prevent spawning
  • SetTargetNode: Change spawn location to a different PathNode [string]

Outputs:

  • OnSpawn: Fired each time an entity is spawned
  • OnMaxReached: Fired when the max_spawn limit is hit

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