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Spawner
Vicious Squid edited this page Apr 22, 2026
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Target this entity with a trigger or call it via the I/O system
Spawn Type: - What to spawn
Target Node: - Where to spawn it (PathNode)
Max Sapawn: - Maximum number of times to spawn
Inputs:
- Spawn: Spawn one entity at the target PathNode
- Enable: Allow spawning
- Disable: Prevent spawning
- SetTargetNode: Change spawn location to a different PathNode [string]
Outputs:
- OnSpawn: Fired each time an entity is spawned
- OnMaxReached: Fired when the max_spawn limit is hit