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Speaker
Vicious Squid edited this page Jun 3, 2026
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Speaker
See example map
speaker_test.json
- Global
toggle- Sound is audible throughout entire level - Looping
toggle- Continuous looping of sound - Name
- Play On Start
toggle- Sound plays on level load - Radius
- Show Radius
toggle - Sound File
- Type
- Volume
Inputs:
-
Play: Play the sound -
Stop: Stop the sound -
SetVolume: Set the volume [float] -
SetSoundFile: Change the sound file [string] -
Show: Show the speaker -
Hide: Hide the speaker -
ToggleVisibility: Toggle visibility
Outputs:
-
OnSoundFinished: Fired when the sound finishes playing