Releases: WalWalrus/ABLAP
Releases · WalWalrus/ABLAP
Release list
v0.1.2
This release contains both Client (ABugsLife_Client.exe) and APWorld changes. It is recommended to update both.
Note: This is the minimum APWorld version required to run with Archipelago 0.7.0+
Improvements
- Unified all checks under a single, consistent logic system
- Added caps and requirements to all level data
- Improved sphere generation and progression balancing accuracy
Bug Fixes
- Fixed a problem with upgrade items acting as endless filler despite being capped in-game
- Added new location ids to avoid potential overlapping
- Resolved progression dead-ends caused by mismatched caps vs required checks
v0.1.1
If you are patching v0.1.0 you only need to replace abugslife.apworld in your Archipelago worlds/ folder.
ABugsLife_Client.zip and ABL.lua are unchanged from v0.1.0.
Bug Fixes:
- Removed "All Enemies" from location checks
v0.1.0
A Bug's Life (PS1 1998) - Archipelago Implementation v0.1.0
This is the initial experimental release of an apworld, client and lua for A Bug's Life for BizHawk. This supports only NTSC-U (US release) of the original game and requires Windows and BizHawk to play.
Release: https://github.com/WalWalrus/ABLAP/releases/tag/0.1.0
Setup and Requirements: https://github.com/WalWalrus/ABLAP/blob/main/README.md
What checks are supported?
- All levels completed
- All grain collected
- All FLIK letters collected
- All enemies killed
- Grainsanity (check after x amount of grain collected per level - default: 10)
- Individual FLIK letters collected per level
- 25%, 50%, 75% and/or 100% of enemies killed in each level
What goals are possible?
- All levels complete (This does not include training)
What's in the item pool?
- All brown, green, blue, purple and yellow seed tokens in each level (up to the level max)
- All berry upgrades in each level (for levels that do not have 4 purple seeds/3 yellow seeds)
Known Bugs
- Receiving seed tokens in some levels causes the UI to have issues but is only cosmetic.
- Some experimental checks will be unreachable due to lack of logic surrounding their collection.